When designing in Civil 3D, naming the Civil 3D objects is beneficial. Rather it is an alignment, corridor, assemblies, surface, pipe network and so on, proper naming will make the workflow much easier for yourself and others on the team to follow and understand throughout the project. I have screen captured several object dialog boxes where names are beneficial. Civil 3D can be set to auto populate names when creating the objects. This can be done in the Civil 3D Command Styles. Names can be set based on your company CAD standards. Alignment name.
Profile View name.
Corridor assembly where names of each component can make building a corridor much easier.
Feature Line name.
Pipe Network name.
Pipe Network pipe part name.
Pipe Network structure part name.
Pressure Pipe Network name.
Data Shortcut names.
As projects happen at the speed of light, we tend to put proper organization and how the files are assembled to the side. Proper naming within Civil 3D will save time for yourself and the team during the project but will save a ton of time if the project is shelved.
I started the model with InfraWorks to capture the existing track. I then built the high banked track with Civil 3D Corridors. Exported the Civil 3D model to 3D Studio Max via Civil View then exported to an FBX file format. I also modeled other environment assets with AutoCAD and 3D Studio Max. A workflow is coming soon and maybe to AU2019 if I'm lucky. Here is the latest progress of the driving SIM recorded from Unity 3D.
One item I see overlooked when exporting AutoCAD Civil 3D files is the "Selected drawings in source folder" option. Most users export one file at a time. Exporting multiple files will save a lot of time.
I submitted a few proposals this past spring to Autodesk University 2017. I am excited
to say, one proposal has been selected. The class is called "Gaming with
AutoCAD". I will focus on creating 3D game environments with AutoCAD. This is
for users who may not have 3D Studio Max, Maya or other 3D modeling software in
their toolbox. I will teach 3D modeling methods then export the model into Autodesk
Stingray game engine.
If you are attending Autodesk University 2017 in Las Vegas, please join me.