Tuesday, December 18, 2018

3D High Roller in Las Vegas

So, I finally rode the High Roller in Las Vegas during the Autodesk University 2018 conference. Once I made it home from the conference, I drew the High Roller in AutoCAD then animated it in 3DS Max. I plan to use it in future 3D scenes.





Tuesday, October 30, 2018

Gaming with the Autodesk AEC Collection Suite

I'm currently building a 3D race track driving SIM using the Autodesk AEC Collection Suite for the Unity 3D game engine.

The suite consist of:
  • AutoCAD Civil 3D
  • Revit
  • Infraworks
  • Navisworks Manage
  • 3D Studio Max w/Civil View
I started the model with InfraWorks to capture the existing track. I then built the high banked track with Civil 3D Corridors. Exported the Civil 3D model to 3D Studio Max via Civil View then exported to an FBX file format. I also modeled other environment assets with AutoCAD and 3D Studio Max.

A workflow is coming soon and maybe to AU2019 if I'm lucky.


Here is the latest progress of the driving SIM recorded from Unity 3D.