Showing posts with label Infraworks. Show all posts
Showing posts with label Infraworks. Show all posts

Wednesday, May 28, 2025

Stafford County, Va. Road Project

 Stafford County, Virginia recently posted a progress rendering of a road project I'm working on. The model was built with a land surveyed surface, Civil 3D corridors, pipe networks and so on. I then brought everything together in Autodesk Infraworks then Autodesk 3D Studio Max for a little cleanup. I then imported the model into Epic Twinmotion. The model is still in progress so I'll post the final renderings once it is complete.


Monday, April 10, 2023

360 Degree Animation

So, I created a shared use path in Civil 3D for a work project. The path has a bridge which I modeled in AutoCAD with solids. The bridge is just for show until our structural team designs the bridge. I created a 360 degree video using Twinmotion. My workflow is Civil 3D/AutoCAD > Infraworks > 3DS Max > Twinmotion. I had to add metadata to the video using a metadata injector in order for YouTube see the 360 video. The 360 degree video can be viewed on a PC, smartphone, VR headset and a VR Google cardboard type. This process in Twinmotion can be very time consuming. The video took about eight hours to process. Below are my current PC hardware specs.

ASUS ROG B550 Motherboard.
AMD Ryzen 9 3950X 16-Core, 32-Thread CPU.
64 Gigs of DDR4 RAM.
NVIDIA GTX 3090Ti Founders Edition GPU.
ASUS ROG STRIX 1000G PSU.


Play the below video and use the mouse to pan around. If you are using a smartphone, rotate the phone to look around.


Sunday, January 19, 2020

3D Taco Bell

I created an existing, local Taco Bell. I used AutoCAD, Civil 3D and Infrawork then imported the model into Epic's Twinmotion.






Tuesday, October 30, 2018

Gaming with the Autodesk AEC Collection Suite

I'm currently building a 3D race track driving SIM using the Autodesk AEC Collection Suite for the Unity 3D game engine.

The suite consist of:
  • AutoCAD Civil 3D
  • Revit
  • Infraworks
  • Navisworks Manage
  • 3D Studio Max w/Civil View
I started the model with InfraWorks to capture the existing track. I then built the high banked track with Civil 3D Corridors. Exported the Civil 3D model to 3D Studio Max via Civil View then exported to an FBX file format. I also modeled other environment assets with AutoCAD and 3D Studio Max.

A workflow is coming soon and maybe to AU2019 if I'm lucky.


Here is the latest progress of the driving SIM recorded from Unity 3D.