Wednesday, March 27, 2019

Civil 3D Object Names

When designing in Civil 3D, naming the Civil 3D objects is beneficial. Rather it is an alignment, corridor, assemblies, surface, pipe network and so on, proper naming will make the workflow much easier for yourself and others on the team to follow and understand throughout the project. I have screen captured several object dialog boxes where names are beneficial. Civil 3D can be set to auto populate names when creating the objects. This can be done in the Civil 3D Command Styles. Names can be set based on your company CAD standards.


Alignment name.



Intersection name.



Assembly name.



Subassembly name.



Profile name.



Profile View name.



Corridor name.



Corridor assembly where names of each component can make building a corridor much easier.



Feature Line name.



Surface name.



Pipe Network name.



Pipe Network pipe part name.



Pipe Network structure part name.



Pressure Pipe Network name.



Data Shortcut names.


As projects happen at the speed of light, we tend to put proper organization and how the files are assembled to the side. Proper naming within Civil 3D will save time for yourself and the team during the project but will save a ton of time if the project is shelved.

Tuesday, December 18, 2018

3D High Roller in Las Vegas

So, I finally rode the High Roller in Las Vegas during the Autodesk University 2018 conference. Once I made it home from the conference, I drew the High Roller in AutoCAD then animated it in 3DS Max. I plan to use it in future 3D scenes.





Tuesday, October 30, 2018

Gaming with the Autodesk AEC Collection Suite

I'm currently building a 3D race track driving SIM using the Autodesk AEC Collection Suite for the Unity 3D game engine.

The suite consist of:
  • AutoCAD Civil 3D
  • Revit
  • Infraworks
  • Navisworks Manage
  • 3D Studio Max w/Civil View
I started the model with InfraWorks to capture the existing track. I then built the high banked track with Civil 3D Corridors. Exported the Civil 3D model to 3D Studio Max via Civil View then exported to an FBX file format. I also modeled other environment assets with AutoCAD and 3D Studio Max.

A workflow is coming soon and maybe to AU2019 if I'm lucky.


Here is the latest progress of the driving SIM recorded from Unity 3D.



Friday, November 17, 2017

Gaming with AutoCAD, #AU2017

Here is my Autodesk University 2017 class on Gaming with AutoCAD.

Handout, video and datasets are on the Autodesk University website.

Gaming with AutoCAD

Description

In this hands-on lab, you'll use AutoCAD software to create a basic 3D game environment and a side-scrolling 3D game environment. Learn how to create and import street furniture, buildings, vehicles, and other 3D objects using AutoCAD software's Solid, Surface, and Mesh tools. Export the 3D environment to an FBX file format for the Stingray gaming engine. Import the AutoCAD 3D model into Stingray to see the model in real time. This class is designed to expand your AutoCAD 3D modeling knowledge.

Key Learnings

  • Learn how to create ground surfaces
  • Learn how to create sidewalks, roads, street furniture, and other 3D items
  • Learn how to apply texturing/materials to the 3D objects
  • Learn how to export the import model into Stingray













Wednesday, November 15, 2017

Autodesk University 2017 Class in Session!

 Here is a photo taken during my Gaming with AutoCAD class at Autodesk University 2017.




Wednesday, August 2, 2017

Export AutoCAD Drawings

Here is a quick tip.

One item I see overlooked when exporting AutoCAD Civil 3D files is the "Selected drawings in source folder" option. Most users export one file at a time. Exporting multiple files will save a lot of time.

Tuesday, July 11, 2017

Autodesk University 2017!


I submitted a few proposals this past spring to Autodesk University 2017. I am excited to say, one proposal has been selected. The class is called "Gaming with AutoCAD". I will focus on creating 3D game environments with AutoCAD. This is for users who may not have 3D Studio Max, Maya or other 3D modeling software in their toolbox. I will teach 3D modeling methods then export the model into Autodesk Stingray game engine.

If you are attending Autodesk University 2017 in Las Vegas, please join me.


Friday, April 21, 2017